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PSP News Round-Up

20 of 400 listed, page 1 of 20

  • PSP Firmware 6.31 released

    30 Jul 2010

    News via http://www.psp-ita.com/?module=news&...8&view_reply=1

    As expected, Sony has today released the new 6.31 firmware for PlayStation Portable. As mentioned, this is a useful update to improve stability during the execution of some securities. Obviously , this new version of system software prevents the use of Half Byte Loader.

    Source: [DCEmu.co.uk - PSPEmulationNews]

    Read Full Story »

  • pergame.prx v0.4.0 update *Updated*

    30 Jul 2010

    Update: Scratch that — pergame.prx 0.4.0 is where it’s at — grab it below/after the more link. AtomicDryad releases pergame.prx v0.3.3 — the plugin that selectively loads other plugins on a per-game basis. For example: Zombie Tycoon doesn’t play nice with 5.00 M33, so we’ll load the m33_620 module for this game only by adding

    Source: [PSP-Hacks.com]

    Read Full Story »

  • Ace Combat:: Joint Assault Preview

    30 Jul 2010

    Ace Combat: Joint Assault (PSP)
    We spend some time in the unfriendly portable skies.

    Source: [IGN.com]

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  • iCheat R4

    30 Jul 2010

    News via http://www.psp-ita.com/?module=news&...7&view_reply=1

    The Z640 developer has released a new update for iCheat the homebrew that allows us to install directly from some of the most popular PSP utilities dedicated to cheating like cwcheat , DayPR , NitePR . Among the novelties of this release, there is to signal support for SocomPR beta.

    Following the full changelog and download link .

    R4 Changelog :

    Quote:

    - Added beta SocomPR

    - Added NitePR Legacy Files ( A- J )

    - New Features

    Source: [DCEmu.co.uk - PSPEmulationNews]

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  • Widgets Odyssey II Launching Next Week, Exclusively for the PlayStation Mini Platform

    30 Jul 2010

    Widgets Odyssey II (PSP)
    Summer of PlayStation Mini to conclude with a widget.

    Source: [IGN.com]

    Read Full Story »

  • PS3, PS2 and PSP Sales Figures Paint a stuttering picture for Sonys Consoles

    30 Jul 2010

    Sony's latest financial results reveal that worldwide sales of PlayStation 3 now stand at 38.1 million units, following 2.4 million sales of the console in the company's first quarter, which ended 30th June 2010.

    Microsoft announced a few days ago that Xbox 360 has shipped 41.7 million units worldwide, although it has had a year longer on the market than its main competitor.

    2.4 million sales of PS3 in Q1 represents a 118 per cent increase on last year's 1.1 million sales, although things weren't so rosy for the PSP, sales of which declined slightly to 1.2 million compared to 1.3 million in the same period of 2009.

    The mighty PS2, meanwhile, sold a sterling 1.6 million units.

    Money-wise, the Networked Products & Services division, of which games is a component, saw sales rise 32.4 per cent to 325 billion yen, of which games contributed 142 billion yen and PCs the rest.

    http://www.eurogamer.net/articles/ps...nits-worldwide

    Source: [DCEmu.co.uk - PSPEmulationNews]

    Read Full Story »

  • Force Unleashed Producer Resigns

    30 Jul 2010

    Star Wars: The Force Unleashed II (PSP)
    Haden Blackman leaves studio after 13 years.

    Source: [IGN.com]

    Read Full Story »

  • 2K Sports Compiles Most Powerful Hoops Soundtrack Ever for NBA 2K11

    30 Jul 2010

    NBA 2K11 (PSP)
    Soundtrack raises the bar with diverse lineup spanning Drake to The Alan Parsons Project alongside the national NBA 2K11 producer/MC contest winners.

    Source: [IGN.com]

    Read Full Story »

  • PSP Firmware 6.31 Released

    29 Jul 2010

    Right on schedule — Sony releases PSP Firmware 6.31. I reckon you don’t update. We’ll keep you posted on any findings. I repeat: DO NOT UPDATE. If you update you will lose all homebrew capabilities. No homebrew, no plugins, no nothing. I would only suggest you update and check it out if your PSP is

    Source: [PSP-Hacks.com]

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  • Piyotama Trailer

    29 Jul 2010

    Piyotama (PSP)
    Ready for egg-matching fun?!

    Source: [IGN.com]

    Read Full Story »

  • Prometheus v0.6 BETA 1 Released

    29 Jul 2010

    News via http://www.psp-hacks.com/2010/07/28/...ta-1-released/

    Short but sweet? Liquidzigong?s magic EBOOT.BIN that somehow gets 6.00+ titles running on the custom firmwares of today ? well, custom firmwares of a couple years ago, but you know ? is now at v0.6 BETA 1.

    If you?re not sure what Prometheus is all about, click here. If you are, proceed to the download and get updated.

    Prometheus v0.6 BETA 1:

    [!] Fix a few minor problems

    Source: [DCEmu.co.uk - PSPEmulationNews]

    Read Full Story »

  • God of War: Ghost of Sparta King Midas Gameplay Video

    29 Jul 2010

    New gameplay clip for God of War: Ghost of Sparta!

    Source: [GameSpot.com]

    Read Full Story »

  • pergame.prx: update 0.3.3

    29 Jul 2010

    News/release from AtomicDryad

    Desc:

    Pergame is a small module that loads other modules as if they were in /seplugins/game.txt

    The difference here is that pergame.prx loads on a per-eboot basis. Thus one doesn't need

    to toggle a specific module on or off if they only need it to make one game run in m33, and cheat programs that break some homebrew can be told only to load for isos/umds.

    Games that require m33_620.prx/etc run successfully when using this loader instead of

    /seplugins/game.txt.

    Homepage: http://code.google.com/p/pergame/

    Changelog:

    0.3.2: Putting autosort=1 in pergame.txt will cause launched homebrews/iso to move to the top of the xmb menu.

    0.3.1: * Fixed issue with config parser croaking with too many #comments.

    0.3: * now loads GAME.iso.plugins, GAME.plugins, EBOOT.pbp.plugins, EBOOT.plugins and launches module

    entries within.

    * pergame.txt now handles umdID's with dashes, and paths that start with '/'.

    * 'umd' now matches physical UMDs only, 'iso' now matches iso/cso only.

    * logging function is less crappy

    * spammy verbose logging with logging=2

    0.2: * UMDID detection now works via direct memory read.

    * relevant modules from 5.03 prometheus, altered to load entirely from MS, are now included.

    default settings in pergame.txt will now cause prometheus to load for any iso beginning with

    'prm' in the following folders: /iso, /iso/cat_game, /iso/cat_mini.

    Current compatibility (tested) list:

    game - module - note

    any - freecheat

    any - cwcheat

    any - psplink - only when loaded from pergame

    NOT eboot demo - prometheus

    NOT eboot demo - m33_620

    KHBBS - khbbs translation modules

    Current incompatibility list:

    game - module - loaded from - result

    iso/umd - macrofire - pergame.txt - game start fails with 0x80020321 (no such device)

    homebrew - macrofire - pergame.txt - macrofire menu opens in a loop

    any - psplink - game.txt, before pergame - psp crashes, or 0x8002013c (library not found), loads in pergame however

    any - psplink - game.txt, after pergame - pergame fails to load some modules (freecheat)

    eboot DEMO god eater jp - prometheus/m33_620 - pergame.txt - loads module but fails to work

    eboot DEMO phantasy star 2 jp - prometheus/m33_620 - pergame.txt - loads module but fails to work

    Installation/usage:

    snag: http://code.google.com/p/pergame/downloads/list

    latest svn (bin+src): http://pergame.googlecode.com/svn/trunk/pergame-svn.zip

    Throw the prx anywhere and add to ms0:/seplugins/game.txt. put pergame.txt In the same folder

    and edit. Syntax is (per line):

    module identifier

    where 'module' = 'ms0:/path/to/a/plugin.prx'. No spaces. Case insensitive. If path stats with '/', assumes

    ms0:/PATH

    and 'identifier' = ms0:/path/, /path/, gameid (ie jpjp65535), or 'umd'. Spaces allowed. Case insensitive.

    GameID can contain a dash, or not.

    Examples:

    /seplugins/cwcheat/cwcheat.prx ms0:/iso/cat_game/name_of_game.cso

    ms0:/freecheat/fc_3xx.prx usls-99999

    /seplugins/m33_620.prx /iso/cat_newgames/

    /seplugins/lolmodule.prx /psp/game/cat_testing/lolhomebrew/eboot.pbp

    /seplugins/lolmodule.prx /psp/game/cat_testing/lolhomebrew/eboo

    See pergame.txt for more examples.

    Also, the module will attempt to load the following files, which can contain one module name per line:

    /iso/name_of_game.iso.plugins, /iso/name_of_game.plugins, /psp/game/name_of_homebrew/eboot.pbp.plugins,

    /psp/game/name_of_homebrew/eboot.plugins

    Examples:

    /iso/flow.cso.plugins or /iso/flow.plugins

    /psp/game/filer/eboot.plugins or /psp/game/filer/eboot.pbp.plugins

    Tested with:

    CFW 5.00m33, m33_620.prx, stargate.prx, freecheat.

    License:

    GPL. Feel free to distribute, alter, or mutiliate - but you must distribute the source code

    of any derivative works.

    Caveats:

    This is written for CFW 5.00m33 (primarily for selective use of m33_620). Determining

    which iso is being launched is done by reading SystemController's memory. The ISOOFFSET

    (0x0000B108) defined at the top of main.c is where one can adjust this. If you can

    provide an offset for a particular firmware I'll include it in a future version -

    which will have version detection.

    This uses a StartModuleHandler, and I have yet to determine how to turn it off.

    Todo:

    DONE: Fix UMD-IDs and real UMDs.

    Maybe? Automatic on-the-fly prometheus patching via temporary SceIO hooks.

    Source: [DCEmu.co.uk - PSPEmulationNews]

    Read Full Story »

  • Piyotama Review

    29 Jul 2010

    Piyotama (PSP)
    Which came first: the fat chicken or the purple egg?

    Source: [IGN.com]

    Read Full Story »

  • THQ wrangling up new WWE franchise

    29 Jul 2010

    Publisher confirms "more friendly, easier, and less simmy" installment based on wrestling license will arrive in 2011.

    Source: [GameSpot.com]

    Read Full Story »

  • Prometheus v0.6 BETA 1 Released

    29 Jul 2010

    Short but sweet… Liquidzigong’s magic EBOOT.BIN that somehow gets 6.00+ titles running on the custom firmwares of today — well, custom firmwares of a couple years ago, but you know — is now at v0.6 BETA 1. If you’re not sure what Prometheus is all about, click here. If you are, proceed to the download

    Source: [PSP-Hacks.com]

    Read Full Story »

  • PlayStation Network Sales Showdown (07.28.10)

    29 Jul 2010

    We're tracking the best sellers on PSN, just for you.

    Source: [IGN.com]

    Read Full Story »

  • pergame.prx v0.3.3 update

    29 Jul 2010

    AtomicDryad releases pergame.prx v0.3.3 — the plugin that selectively loads other plugins on a per-game basis. For example: Zombie Tycoon doesn’t play nice with 5.00 M33, so we’ll load the m33_620 module for this game only by adding the following entry in pergame.txt: ms0:/seplugins/m33_620.prx NPEZ-00029 NPEZ-00029 = Zombie Tycoon UMD ID. I suck at all

    Source: [PSP-Hacks.com]

    Read Full Story »

  • Transformers: Cyberton DLC unfolds on PSN

    29 Jul 2010

    PlayStation Store Update: $10 add-on for Activision's shooter touches down; Piyotama puzzles PSP; four PlayStation classics hit PSN; PlayStation Plus gets free Critter Crunch, Syphon Filter, and Kahoots.

    Source: [GameSpot.com]

    Read Full Story »

  • There Is, Yet Another, Version Of Disgaea For PSP

    29 Jul 2010

    Nippon Ichi already released and re-released Disgaea, but those versions were in Japanese or English. Disgaea Portable is different since it?s the first Chinese version of Disgaea.

    Sony Computer Entertainment Hong Kong announced the game and shared a few screenshots of the Chinese version. No details on if Disgaea Portable will have anything new aside from the localization.

    Curious to see if this boosts Nippon Ichi?s bottom line when their financial report comes out since few Japanese RPGs are localized into Chinese.

    http://www.siliconera.com/2010/07/28...sgaea-for-psp/

    Source: [DCEmu.co.uk - PSPEmulationNews]

    Read Full Story »

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